A short recap of the basic tenets of the theory might be in order.
GT deals with interactions between agents, whether conscious and
intelligent - or Dennettic. A Dennettic Agent (DA) is an agent that
acts so as to influence the future allocation of resources, but does
not need to be either conscious or deliberative to do so. A Game is the
set of acts committed by 1 to n rational DA and one a-rational (not
irrational but devoid of rationality) DA (nature, a random mechanism).
At least 1 DA in a Game must control the result of the set of acts and
the DAs must be (at least potentially) at conflict, whole or partial.
This is not to say that all the DAs aspire to the same things. They
have different priorities and preferences. They rank the likely
outcomes of their acts differently. They engage Strategies to obtain
their highest ranked outcome. A Strategy is a vector, which details the
acts, with which the DA will react in response to all the (possible)
acts by the other DAs. An agent is said to be rational if his Strategy
does guarantee the attainment of his most preferred goal. Nature is
involved by assigning probabilities to the outcomes. An outcome,
therefore, is an allocation of resources resulting from the acts of the
agents.
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