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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"

See particles and particle
systems
Enable Local Supersampler
option, 527, 531
Enable Raytracing option,
540, 540
End Effector, 452
End light attenuation setting, 478
Environment and Effects window
ambient light, 483, 483
glow effect, 524??“525, 524
volumetric lights, 497, 498
environmental modeling, 10
Euler XYZ controller, 372??“373
da vinci pose??“euler xyz controller ?–  591
event-driven particle systems,
546??“547, 547
Every Nth Frame option, 503
Exclude/Include window, 496, 496
Expand icon, 103
explosions, 548
Exponential parameter, 497
Extended Parameters rollout,
530, 531
extensions, filename, 506
Extrude Along a Spline tool,
138??“139, 138??“139
Extrude Polygons dialog box,
196, 197
Extrude Settings dialog box,
170??“172
Extrude tool, 131, 131??“132
Extrude Vertices dialog box,
131, 131
extruding
circles, 47??“49, 49
fingers, 170??“173, 170??“173
along splines, 138??“139,
138??“139
thumb, 173??“174, 173??“174
vertices, 131, 131??“132
Extrusion Height option, 172
eyes, alien character
area, 288??“289, 288??“289
creating, 289??“290, 289??“290
F
Face option, 178??“179, 179
Face parameter, 354
faces
mesh, 124
polygon, 109
tessellation, 178??“179, 179
UVW mapping, 354
Facets rendering level, 92, 92
Facets+Highlights rendering level,
92, 92
Facing Standard particle type, 557
Fade For parameter, 553, 553,
559, 561
falloff
cartoon shading, 305
selection, 127
Target spotlights, 466, 466
far clipping planes, 517, 517
far light attenuation, 478??“479,
478??“479
feet
alien character, 262??“264,
263??“264
associating to models, 441, 442
biped, 421
FFD (free-form deformation), 75
Field of View (FOV), 514
Figure mode, 438
File menu, 64
files
formats, 19, 506??“507
names, 505??“506, 505??“506
workflow management, 32??“35,
33??“35
fill lights, 459, 459, 462, 462
Fillet button, 218, 218
film frame rates, 23
film production, 6
Filter tool, 395
filters
antialiasing, 510??“511
Curve Editor, 395
fingers
alien character, 259, 259,
278, 278
associating to models, 443, 443
creating, 170??“173, 170??“173
modeling, 168, 168
fins, Red Rocket, 208??“212,
208??“212
base material, 346??“347,
346??“347
decals, 347??“354, 348??“353,
357??“359, 357??“359
mapping, 345??“354, 346??“353
FK (Forward Kinematics), 448
flat object specular highlights,
340, 340
Flat rendering level, 92, 92
floating point image files, 18
floating toolbars, 65, 66
flyouts, 27, 66
focal length, 514
fog lights, 493??“497, 494??“497
foley sound, 8
follow-through, 26??“27, 405??“406,
405??“406
Footstep Creation rollout, 426,
429, 434
footstep-driven animation, 424
Footstep Mode button, 426
Footstep Operations rollout,
429, 434
footsteps
adding, 426??“428, 426??“428
Dope Sheet for, 435??“437,
435??“438
manual process, 434??“435, 434
Forces space warps, 565??“566
formats, file, 19, 506??“507
forward bouncing ball motion,
390??“392, 391??“392
Forward Kinematics (FK), 448
4K Academy resolution, 22
FOV (Field of View), 514
fps (frames per second), 23
frame range options, 503
frame rate, 23
frames
overview, 24, 25
on Time slider, 53??“54, 53
frames per second (fps), 23
Free cameras, 85??“86, 514
Free Direct lights, 470
free-form deformation (FFD), 75
Free Spotlight icon, 87
Free spotlights, 469??“470, 469??“470
freeform animation, 430??“433,
431??“433
Freeze column, 99
Freeze icon, 187, 187
Freeze/Unfreeze All Layers icon, 99
freezing objects, 78
Friction parameter, 569
Front view
Red Rocket, 185??“186, 185
viewports, 36??“37, 36, 89
frozen objects, 439
fruit arrangement, 530??“533,
530??“533
G
G-Buffer section, 523
General Parameters rollout
lighting, 475, 475
spotlights, 470
volumetric lights, 495??“496
592 ?–  event-driven particle systems??“general parameters rollout
generalists, 14
Generate Mapping Coords
option, 345
geometry, instanced, 549, 560??“561
Geometry category, 73??“74, 74
Get Material From option, 560
Get Material function, 298
gimbal lock, 372
Gizmos rendering level, 95??“97,
95??“97
Glossiness parameter, 301
Blinn shader, 310??“311, 310
Metal shader, 312
Strauss material, 314
glow effects, 523??“525, 523??“526
Go Forward to Sibling control,
function, 300
Go to End control, 82
Go to Frame control, 82
Go to Parent control, 300
Go to Start control, 82
gradient color, 298, 327??“328,
328??“329
Gradient Ramp maps, 328, 329
Graph Editors menu, 65
gravity
footsteps, 437
space warp, 566??“567, 566??“567
grayscale images, 17
Grid dialog box, 90
grids
Home Grid, 28, 28, 38, 38, 90
Status Bar settings, 80
units, 90, 90
gross animation, 378
Group extrusions option, 171, 171
Group menu, 64
Grow For parameter, 553, 559, 561
Grow option, 126
gun and bullets simulation
IK for, 448??“450, 449??“450
particle systems, 554??“555,
554??“555, 560??“561
particle types, 557??“560,
558??“560
space warps, 565??“566
deflectors, 568??“570,
569??“570
gravity, 566??“567, 566??“567
timing, 556, 556
wiring parameters together,
561??“564, 561??“565
H
handlebars, Red Rocket, 228, 228
details, 232??“234, 232??“234
lofting, 230??“232, 230??“231
paths, 228??“229, 229
shapes, 229??“230, 229??“230
handles, rotate, 44
hands, 167
alien character, 259, 259
associating to models, 442, 442
detail, 176??“181, 177??“181
fingers
alien character, 259, 259,
278, 278
associating to models,
443, 443
creating, 170??“173, 170??“173
modeling, 168, 168
palm, 167??“170, 167??“170
Subdivision Surfaces, 175??“176,
175??“176
thumb, 173??“174, 173??“174
Havok 1 solver, 577, 579
Havok 3 solver, 577
HD (History Dependent) solver,
451??“452
HDTV (High Definition TV)
resolution, 22
head
alien character
detail, 286??“290, 286??“290
modeling, 264??“271,
264??“271
associating to models, 444, 444
movement in walking,
430??“432, 431
height
aspect ratio, 22
cylinders, 43
extrusions, 172
output size settings, 503
Height Segments parameter, 43
Help menu, 65
helper objects, 374??“378, 375??“378
Helpers category, 74, 75
hexagons, 50
HI (History Independent)
solver, 451
Hidden Line rendering level,
93, 93
Hide by Category rollout, 78
Hide column, 99
Hide/Unhide All Layers icon, 99
hiding objects, 78
hierarchies
Mobile project, 41, 41,
370??“374, 371??“374
parent-child relationships,
52??“55, 52??“55
Hierarchy Mode tool, 102
Hierarchy panel
pivot points, 56??“57, 56
sections, 76??“78, 76??“77
Hierarchy panel icon, 73
Hierarchy tool icons, 66, 66
high color 5-bit image files, 18
High Definition TV (HDTV)
resolution, 22
high-poly modeling, 240
high polygon-count modeling.


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