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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"


Figure 10.50
Only the ambient
light in the scene is
rendered.
Figure 10.49
Only the specular
component of the
lights are rendered.
482 ?–  chapter 10: 3ds Max Lighting
To set an ambient light level in your scene, in the main menu select Rendering
??” Environment to open the Environment and Effects window shown in
Figure 10.51.
To set an ambient light, click on the Ambient color swatch under the Global
Lighting section and pick an appropriate color. The brighter the color value, the
brighter the ambient light will be throughout the scene.
Lighting the Red Rocket
Now that we have an overview of how lights work in 3ds Max, let??™s put them to
good use and light the Red Rocket textured model from Chapter 7. Because lighting
goes hand in hand with rendering, we will create the basic lighting setup based
on the three-point system discussed earlier in this chapter. We??™ll work more with
the lighting and settings when we get to Chapter 11, ???3ds Max Rendering.???
Set your current project to the Red Rocket project you??™ve copied to your hard drive
from the CD. Open Rocket_Light_Start.max from the Scenes folder of the Red Rocket
project.
This scene is very simple (Figure 10.


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