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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"

This is useful in the event you need
the same type of shadows cast from all the lights in the scene. It can save you the hassle of
specifying the settings for all the lights. It does, however, limit you to the same shadow
settings for all the lights. While you are learning, you should leave Use Global Settings
off and set each light manually as needed. Again, shadows are covered a little later in this
chapter.
Intensity/Color/Attenuation Rollout
The Intensity/Color/Attenuation rollout, shown in Figure 10.33, is used to adjust your
light??™s brightness and color settings.
Light Intensity
The Multiplier parameter works like a dimmer switch for a light. The higher the value is,
the brighter the light will be. The Multiplier can go into negative values. A negative amount
will subtract light from your scene, allowing you to create dark areas within lit areas or to
remove excess light from a surface that has unwanted spill light.
Light Color
The Color Swatch next to the Multiplier is used to add color to your light. Simply click
on the color swatch to open the Color Selector. The darker the color is, the darker the light
will be.
common light parameters ?–  475
Figure 10.33
The Intensity/
Color/Attenuation
rollout
Figure 10.


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