In this
graphic (Figure 10.26), the Omni light in the image on the left creates different shadow
and lighting directions for all the objects in the scene, and the directional light in the
image on the right creates a uniform direction for the light and shadow, as would the
sun here on Earth.
Figure 10.26
Omni light and directional light
Omni Light Directional Light
Figure 10.25
An Omni light lights the sphere and floor.
472 ?– chapter 10: 3ds Max Lighting
Figure 10.24
Omni light General
Parameters
Omni lights are good for fill lights as well as for simulating certain practical light
sources that have a brighter center and fall off evenly around that bright spot in all three
axes. You could even use Omni lights for all three points in your three-point lighting
system, as shown in Figure 10.27 on the chessboard scene. This lighting gives the scene a
nice soft feel.
Skylight
Skylight is a special 3ds Max light used with an advanced rendering method to quickly
generate a scene rendered in a soft outdoor light. We will not be covering this more
advanced lighting and rendering methodology; however, here is a quick introduction to
the light itself.
Figure 10.28 shows a skylight high above the scene with
the three spheres.
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