In the Directional Parameters rollout, you??™ll find the same parameters for the Target
Direct light that you had for the Target spot. The procedure to select the light is the same
as for the Target spot as well. You can select the middle of the light for the whole object, or
you can select either the target or light. You have to select the light to bring up the parameters
for the light object.
Although the spotlight and the directional light don??™t seem to be very different, the way
they light is strikingly different, as you can see in the following graphics (Figure 10.20).
The spotlight rays cast an entirely different hotspot and shadow than the directional
light, despite having the same values for those parameters.
Free Spotlight
A Free spotlight is virtually identical to a Target spot, except that this light has no target
object. You can move and rotate the free spot however you want, relying on rotation
instead of the target to aim it in any direction. A Free spotlight is shown in Figure 10.21.
It??™s preferable to create lights in the Orthographic viewports because they give you a better
idea of size and direction than a Perspective or Camera viewport.
3ds max lights ?– 469
Figure 10.
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