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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"

Of course, once you have a shot set up with the lighting you like, changing
it slightly to suit a new camera angle is much easier than starting from scratch.
When the lighting is completed for the subject of a shot, the background will probably
need to be lit as well. For the background, you would typically use a directed primary light
source that matches the direction of the key light. This becomes your background??™s main
light. Then you would use a softer fill light to light the rest of the background scene and to
soften the primary shadows.
Practical Lighting
Practical lighting is a theatrical term describing any lights in a scene that are cast from
lighting objects within the scene. For example, a shaded lamp on a nightstand in the background
of a scene set in a bedroom would need practical lighting when the light is turned
Don??™t confuse the back light with the background light, which lights the environment behind
the subject.
Figure 10.7
A back light makes
the subject pop
right out.
460 ?–  chapter 10: 3ds Max Lighting
on. The practical lighting shouldn??™t interfere with the main lighting of the scene, although
if the scene??™s lighting is explicitly coming from such a source, you will have to set up your
key light to match the direction and general mood of the practical light in the shot.


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