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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"


3. In the File section in the Material/Map browser, click Open and navigate to the
MaterialLibraries folder in the Red Rocket project (or wherever you saved the previous
Library) and click Open.
We can??™t change the Height parameter of the UVW Map Modifier gizmo to 0 because then
the modifier won??™t work properly. A very small value such as 0.01 works very well instead.
Figure 7.90
The decal as seen
with the sided-surface
normal
mapping the rocket ?–  353
Figure 7.91
Change the Height
parameter to 0.01.
UNDERSTANDING UVW MAPPING
The UVW Map modifier consists primarily of a yellow gizmo that determines how the image
maps are projected onto the surfaces of an object. The images are projected outward or
inward from the gizmo and extend through the assigned objects to all surfaces. The size and
orientation of the gizmos affect how the maps are projected onto the relevant objects. The
properties of the different mapping types are listed here:
Planar Projects the image map perpendicular to the perimeter of the rectangular gizmo.
Cylindrical Projects the map outward from the center of a cylindrical gizmo as if the
map were wrapped around the object in two axes.
Cap Projects the map to the end caps of the cylindrical gizmo in a planar fashion.


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