This file has hidden the rest of the rocket using the Layer Manager. To unhide the
other parts of the rocket, use the Layer Manager. Keep the other body parts hidden for now.
1. Press F4 so you can see the edges on the shade model. Press F2 so that when you select
the polygons, they will be shaded and easier to see.
2. Select the wheel and open the Modify panel. In the Modifier Stack, select Polygon to
enter Polygon Selection mode (you can also press 4 for Polygon mode).
Black part of the tire has a slight bumpiness which
changes the shininess, making the surface appear
more matte.
A Simple, Shiny Red Plastic A Simple, Shiny White Plastic
Figure 7.62
The tire is a rough
black plastic
334 ?– chapter 7: Materials and Mapping
3. Click the Select Region flyout, shown here, and select the Lasso Selection Region icon
from the flyout. (Feel free to try the other region selection methods, too). Using Lasso,
click and drag in the viewport around the polygons you want to select to defining a
lasso region.
4. Click the Select tool ( ). Now, select the polygons that make up the tire portion of
the wheel, as shown in Figure 7.63.
5. Another method to try in selecting the polygons for the black part of the Wheel is to
use Edge mode.
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