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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"

Let??™s take a look at the rest of the
maps by category. Open the Material/Map browser. The categories are listed on the left.
By default, All is selected as shown here.
The categories and their more important maps are explained in the following sections.
2D Maps
2D maps are two-dimensional images that are typically mapped onto the surface of geometric
objects or used as environment maps to create a background for the scene. The
simplest 2D maps are bitmaps; other kinds of 2D maps are generated procedurally.
Figure 7.51
Applying materials
to a mesh??™s subobject
polygons is
easy.
326 ?–  chapter 7: Materials and Mapping
Procedural maps are generated entirely within 3ds Max and rely on a set of parameters
you set for their look. Images brought in the way the pool ball??™s color and reflection maps
were brought in are not procedural maps. They are bitmaps??”that is, raster image files.
For more on raster image files, see Chapter 1.
Click on the 2D Maps category in the Material/Map browser to see the available 2D maps.
Bitmap
As you??™ve already seen, a bitmap is an image file that you load into 3ds Max. It can be a
photo, a scan, or any image that is readable by 3ds Max.


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