SEARCH
0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Prev | Current Page 402 | Next

Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"

49
Magnify gives you a
larger view of your
material.
You??™ve already noticed that there are only 24 sample slots in the Material Editor. This
does not limit the number of materials you can use to 24. You should consider the Material
Editor as a scratchpad of sorts. You can create as many materials as you??™d like in a
3ds Max scene; however, only 24 can be loaded in the Material Editor window at the
same time.
If you click the Get Material button in the Material Editor, you can list all the materials
that are used in the scene. When the Material/Map browser is open, click the Scene radio
button for the Browse From parameter, and all of the materials assigned in the scene will
be listed. When an object??™s material is not shown in a sample slot, it does not mean it has
been deleted. You can load it back into any sample slot for editing at any time.
Assigning Materials to Sub-Objects
You??™ve seen several times how to assign a material to an object. You can, for instance, drag
the material from the Material Editor to the object in a viewport. You can also select an
object in the viewport, and then select a Sample Slot material and click the Assign Material
to Selection button ( ) in the Material Editor.


Pages:
390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414