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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"

74.
As you saw with this exercise, there are plenty of tools for the Editable Poly object. Your
model doesn??™t have to be all of the same type of modeling either. In this example, we created
the dresser with box modeling techniques, where you begin with a single box and extrude
your way into a model, and with surface creation techniques using splines.
You can compare your work to the scene file Dresser05.max from the Scenes folder of
the Dresser project on the companion CD.
Figure 4.74
The dresser, knobs,
and all
Figure 4.73
Using an instance to
copy the knob
Modeling a Hand
Now that you??™ve had some experience modeling in 3ds Max, you can tackle modeling a
simple hand. The goal is to acquire experience with some other tools 3ds Max has to offer.
Before you begin modeling, look at a reference. Luckily, you probably have one or two
hands at the ends of your arms.
Starting the Palm
There are several ways to model a hand, but you??™ll start with the same modeling techniques
you started with in the Dresser exercise. To begin box-modeling the hand, follow
these steps:
1. Start a new 3ds Max file in a new project called Hand, or copy the Hand project from
the companion CD to your hard drive.


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