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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"

Make sure you are still working in the Left
viewport. When you??™re working with 2D splines, it is always best to work in Orthographic
view. Use the Move tool to click on one of the vertices. The vertex has a
Transform gizmo just like an object. Use the Move tool to edit the shape to better fit
the outline of the knob.
Be sure to read the sidebar in this section entitled ???A Line??™s Vertex Type??? to learn
more about the types of vertices a line can have and how it can change the curvature
of a line. If needed, you can change the vertex type of your line??™s vertices to control
the curvature.
164 ?–  chapter 4: Modeling in 3ds Max: Part I
To catch up to this point, you can load the Dresser04.max file from the Scenes folder of
the Dresser project on the companion CD.
2. The profile line is ready to turn into a 3D object. This is where the modifiers are
used. Get out of sub-object mode for your line. Choose Modifiers ??” Patch/Spline
Editing ??” Lathe. (You could also go to the Modifier List and choose Lathe from
the alphabetical list of modifiers.) When you first put the Lathe modifier on your
spline, it won??™t look anything like the knob (see Figure 4.70)??”but don??™t panic!
You need to futz with the parameters to get it right (Figure 4.


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