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Dariush Derakhshani, Randi Lorene Munn

"Introducing 3ds Max 2008"


You can use your last file from the Dresser exercise, or you can load Dresser03.max
from the Scenes folder of the Dresser project on the companion CD. To build the knobs,
follow these steps:
1. Make sure you are in the Left viewport, so you can see which side of the dresser the
drawers are on, as shown here. You are going to create a profile of half the knob, as
shown in Figure 4.68. Don??™t worry about creating all the detail in the knob because
detail won??™t be seen; a simple outline will be fine.
Figure 4.67
Knobs
modeling a chest of drawers ?–  161
2. Go to the Create panel and choose Shapes . Click the Line button. Use the current
default values in the Creation Method rollout, as shown here.
3. In the Left viewport, click once to lay down a vertex for this line, starting at the
bottom of the intended profile for the knob. This is the starting point for the curve.
When you are creating a line, every click lays down the next vertex for the line. In
essence, the vertex controls the position of a point of the line. If you want to create a
curve in the line, click once and drag the mouse in any direction to give the vertex a
curvature of sorts. This curve vertex creates a curve in that part of the line.


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