61
Checking out the
real dresser drawers
154 ?– chapter 4: Modeling in 3ds Max: Part I
To model the drawers, begin with these steps:
1. Create a small gap around the edge of the box. This gap will represent the space
between the drawer and the main body of the dresser (Figure 4.61). Go to Polygon
mode (press 4), and select the six polygons on the front of the box that represent the
drawers. Remember to hold the Ctrl key while selecting the additional polygons;
this will allow you to make multiple polygon selections, as shown.
2. Go to the Edit Polygons rollout in the Modify panel,
and click the Inset Settings button. Set the Inset
Amount to 0.6 and keep the Inset Type to Group, as
shown here. Click OK. Figure 4.62 shows the result of
the Inset operation.
You can load the Dresser02.max scene file from the Scenes folder in the Dresser project
on the companion CD to check your work or to begin the next series of steps.
modeling a chest of drawers ?– 155
3. Keep those newly inset polygons selected, and go back to the Edit Polygons rollout to
select the Extrude Settings button. Change the Extrusion Height to ??“0.5, keep Extrusion
Type set to Group, and press OK. The faces will now extrude inward a little bit,
as shown here.
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