52.
modeling a chest of drawers ?– 145
Figure 4.51
A straight view of
the dresser??™s bottom
corner
Figure 4.50
An angle view of the
dresser??™s bottom
corner
146 ?– chapter 4: Modeling in 3ds Max: Part I
3. The polygon will still be selected, so select the Inset button, change the Inset Amount
to 0.6, and click OK. This creates an inset poly, as shown here.
4. The poly is still selected, so select the Extrude Settings button, enter an Extrusion
Height of ??“2.0, and click OK. Figure 4.53 shows how the bottom of the dresser has
moved up into itself slightly.
Figure 4.52
Extrude the bottom
of the dresser.
modeling a chest of drawers ?– 147
Figure 4.54
A mock-up of how
the bottom lip needs
to be cut
Figure 4.53
The dresser??™s bottom
lip
148 ?– chapter 4: Modeling in 3ds Max: Part I
To create the detail on the bottom, you need to add more segments in the newly extruded
polygons. Figure 4.54 shows a mock-up of how the bottom lip should be cut. To do this,
you will use the Slice tool. The Slice tool works only when the polygons are selected. You
will start by slicing into the extruded polygons on the front and back of the bottom lip.
1. Select all the polygons that make up the front and back lip of the bottom.
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