For now, just know that when you bevel only one
poly, the Bevel Type is irrelevant; it is only for multiple
polygons. Click Apply (not the OK button), and 3ds
Max will apply the specified settings without closing
the window to give you results that should be similar
to Figure 4.46.
8. After the first bevel is applied, add more bevels to round out the crown. In the
still-open Bevel Polygons window, input these parameters: Height: 0.1 and Outline
Amount: 0.06. Click Apply (you want to keep the Bevel window open because
you??™ll need to bevel several times). This will bevel a very slight bit up, as shown in
Figure 4.47.
9. For the third bevel, input the following values: Height: 0.1 and Outline Amount: 0.03.
Click Apply. Next, input these values: Height: 0.1 and Outline Amount: 0. Click Apply.
This creates a slight curve in the crown. Again enter new values: Height: 0.3 and Outline
Amount: 0. Click Apply. For the sixth bevel, change the values: Height: 0.1 and
Outline Amount: ??“0.06. Click Apply. Finally, enter these values: Height: 0.1 and
Outline Amount: ??“0.08. Click OK. Your dresser??™s top should resemble Figure 4.48
and Figure 4.49.
Figure 4.45
The lip of the dresser
142 ?– chapter 4: Modeling in 3ds Max: Part I
Figure 4.
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