You will need to add more height segments, so change the Height Segs parameter
to 6. Your box should look like the box in Figure 4.43.
4. Add an Editable Poly modifier to the box by selecting the box and choosing Modifiers ??”
Mesh Editing ??” Edit Poly. As shown in Figure 4.44, you can always go through the
Modifier Stack to convert the box to the editable poly instead of using the menus.
Figure 4.43
The box from which
a beautiful chest of
drawers will emerge.
It??™s never a good idea to work from a CD. To learn how to create a new project, see Chapter 2,
???Your First 3ds Max Animation.???
modeling a chest of drawers ?– 141
5. Press 4 on your keyboard to take you to the Polygon sub-object mode. Now select the
polygon on the top of the box. As you can see in the viewport, the polygon is shaded
red when it??™s selected.
6. Now go to the Edit Polygons rollout in the Modify panel and select Settings (the button
next to Bevel). We are going to bevel several times to create the lip on the crown
of the dresser shown in Figure 4.45.
7. Enter the following parameters: Height: 0.5 and Outline Amount: 1.3. Keep the
Bevel Type set to Group as shown. Bevel Type will be explained in the Hand Modeling
exercise in the next section.
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