Of course, if this were your chest of drawers, you could have captured tons of pictures
already, right?
Figure 4.42
Modeling this chest
of drawers
140 ?– chapter 4: Modeling in 3ds Max: Part I
Ready, Set, Model!
Create a Project called Dresser, or copy the Dresser project from the companion CD
directly to your hard drive.
Top of the Dresser
To begin the chest of drawers model, follow these steps:
1. Begin with a new scene (choose File ??” New, and click New All in the pop-up window).
Select the Perspective viewport and enable Edged Faces mode in the view (right-click
the viewport name and toggle on Edged Faces from the menu). Go to the Create
panel. In the Geometry heading, click Box. You are going to create a box using the
Keyboard Entry rollout shown here.
2. Using the Keyboard Entry rollout allows you to specify the exact size and location to
create an object in your scene. Leave the X, Y, and Z values at 0, but enter these values:
Length of 15, Width of 30, and Height of 40. Click Create to create a box aligned in
the center of the scene with the specified dimensions.
3. With the box still selected, go to the Modify panel. You can see the box??™s parameters
here.
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