37
The Hinge Polygons from Edge
Settings window
136 ?– chapter 4: Modeling in 3ds Max: Part I
Cap
The Cap function creates a new polygon to fill a hole on a surface. For this function, you??™ll
need to be in the Border-level selection. To see a cap in action, follow these steps:
1. Create a new sphere and convert it to an editable poly.
2. Select a few polys that are next to each other, side by side, and delete them by pressing
the Delete key. You should now have holes in your sphere, as shown.
3. You may be wondering why you did that. You need to have a hole in the polygon surface
for a Cap function and to check out the Border sub-object. As you may recall, a
Border-level selection is the row of edges around a hole in a surface or on the edge of
a surface, where only one side of the edge has a polygon. In the case of this sphere, the
border is the line of edges surrounding the hole.
4. Now you need to cap the hole. Enter the Border-level selection by pressing the Border
icon or pressing 3. Under the Edit Borders rollout, select Cap. The hole should be filled
with a single polygon, as shown in Figure 4.40.
Figure 4.39
A smoother hinge is
created when you
increase the segments
parameter.
Pages:
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236