A menu will appear, as shown here. You can also use keyboard shortcuts to
change from one viewport to the next.
You can select the view mode for that viewport by selecting it from the rightclick
menu. Additional display modes are listed under Other on the menu.
Spline shapes, such as our lovely circle, are curves that need to be
given a surface to be able to render as solid objects. To make the circle
solid, you will extrude it by following these steps:
1. Select the Circle01 object (the circle) and click the Modify tab in
the Command panel ( ).
In the Circle01 name text box, click the Modifier List pull-down
menu to access the many modifiers you can add to the circle
(Figure 2.24). Under the Object-Space Modifiers heading, select
Extrude.
jumping headlong into animation ?– 47
2. In the box below the Modifier List menu, a new entry called
Extrude should appear above the existing Circle entry for the
selected Circle01 object. This box, called the Modifier Stack, is
shown in Figure 2.25. The Modifier Stack displays all the modifiers
that are contributing to the selected object, in this case the
circle. The Circle modifier entry holds the original parameters
of Circle01, while the new Extrude modifier entry holds the
parameters for the extrusion you just applied to the circle.
Pages:
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113